Difference between revisions of "Template:Food"

From Official Wiki of the Renaissance Kingdoms
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* a [[luxury product]]:
 
* a [[luxury product]]:
 
** used to gain luxury points by completing [[consumption card]]s.
 
** used to gain luxury points by completing [[consumption card]]s.
|medicinal= *a [[medicinal food]] {{#switch: {{{medicinalProduction yes/no?}}}
+
|medicinal= *a [[medicinal food]] {{#switch:{{{medicinalProduction yes/no?|}}}
|yes = ** produced by a [[physician]] in the [[consulting room]] by using [[medicinal herb]]s or mixing [[potion]]s. {{#switch: {{{foodNote}}}
+
|yes = ** produced by a [[physician]] in the [[consulting room]] by using [[medicinal herb]]s or mixing [[potion]]s. {{#if: {{{foodNote|}}}
**{{{foodNote}}} }}
+
**{{{foodNote}}} |}}
|no= ** cannot be produced by a [[physician]] in the [[consulting room]].}} {{#switch: {{{foodNote|}}}
+
|no= ** cannot be produced by a [[physician]] in the [[consulting room]].}} {{#if: {{{foodNote|}}}
 
**{{{foodNote}}} |}} |}} {{#if: {{{eventFood|}}}
 
**{{{foodNote}}} |}} |}} {{#if: {{{eventFood|}}}
 
|* an [[event]] [[food]]:  
 
|* an [[event]] [[food]]:  

Revision as of 22:32, 2 April 2025

Info button image.png [[File:{{{image}}}.png]] {{{description}}}

The {{{name}}} is :
It {{{bonus}}}

It can be sold or bought on the village market between {{{minPrice}}} and {{{maxPrice}}} pounds.

It has a weight of {{{weight}}}.



Note :


Summary




{{Food|
image=|
imageExtension=|
description=|
name=|
singular/plural=|
foodtype regular/luxury/medicinal/?=|
foodNote=|
medicinalProduction yes/no=|
eventFood=|
artisan=|
artisanIngredients=|
artisanNote=|
craft=|
intermediateArtisan=|
intermediateNote=|
rawMaterial yes/-=|
rawMaterialNote=|
fieldType corn/vegetable/grape/olive/barley/cow/goat/dairy sheep=|
villageType lake/orchard/monastery/boat/node/?=|
typeBonus reduce/heal/provide/...=|
bonus=|
minPrice=|
maxPrice=|
premium=|
weight=|
note=|
categorieSupp=|
FrName=|
}}